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Listed under:  Technologies  >  Information and communication technologies  >  User interfaces
Video

How to Use Scratch: Adding Background Sounds

Record and add your own background sound to your project or choose the sounds from the library like a rattle, a ripple or a pop!

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How to Use Scratch: Intro to Scratch 2.0

Want to make your own games? Scratch is a programming language, created by MIT, that makes it easy to create interactive art, stories, simulations, and games. Explore your ideas and share your creations online.

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How to Use Scratch: Changing the costume of your Sprite

Make your Sprite look its best by learning how to change its costume.

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How to Use Scratch: Adding Background Images

Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.

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How to Use Scratch: Adding sounds to your Scratch project

There are all sorts of sounds you could add to your Scratch project. Give your project that extra 'oomph' by adding sounds.

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How to Use Scratch: Creating an interactive Holiday Card Activity

Looking for a simple project to get you started in Scratch? Add characters, animate them, create and share your own interactive Holiday Card.

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How to Use Scratch: Deleting the Cat Sprite

A computer character is called a 'sprite'. Can you delete the cat sprite from your Scratch card?

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How to Use Scratch: Changing Colours of objects in Scratch

Make the images and objects in your project change colour when they are clicked!

Online

Programming with Alice: Digital Divas Club

This website provides teacher notes and student materials to introduce students to Alice, a object-oriented 3D programming environment designed specifically to engage students with computer programming using a story-telling context. The resources are provided in a downloadable zipped package that includes the free Java-based ...

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Computational thinking cut out cards

This set of printable cards provides definitions of six aspects of computational thinking.

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Understanding digital systems

This PDF provides suggestions for teaching digital systems in the classroom. The resource includes useful links to websites that provide information about digital systems as well as relevant teaching and learning material.

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School stories

This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.

Online

Is it going to rain today?

In this lesson sequence students understand the importance of data in effective decision-making, and are able to find, sort and interpret Bureau of Meteorology (BOM) rainfall data, and to collect their own data and analyse the resulting datasets.

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Books for exploring digital technologies concepts

This PDF provides a list of books that are useful for exploring key concepts and ideas in Digital Technologies.

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St James Catholic College

St James Catholic College is a K–10 school located about 50 kilometres south of Hobart, Tasmania on the Traditional Lands of the Mellukurdee Peoples. Peter Lelong is the curriculum officer who works directly with the school to support the implementation of the Digital Technologies curriculum. Teachers at the school have ...

Audio

St James Catholic College – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of St James Catholic College's participation in the Digital Technologies in Focus project.

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Bethany Christian School – PL ecosystem

This document illustrates the network of people and resources that make up Bethany Christian School's Professional Learning ecosystem.

Video

Green Hill Public School – Progress report 1

This video explains the progress that Green Hill Public School has made in the Digital Technologies in Focus project. It is the first in a series of three.

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Green Hill Public School – Progress report 3

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of three.

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Green Hill Public School – Project proposal

This PDF outlines Green Hill Public School's proposal to participate in the Digital Technologies in Focus project.